testfor hasitem. For named items No but for items in general you can use the hasitem filter an example is testfor @p [hasitem= {item=netherite_sword,location=slot. testfor hasitem

 
 For named items No but for items in general you can use the hasitem filter an example is testfor @p [hasitem= {item=netherite_sword,location=slottestfor hasitem  @p - Target the nearest player

Time Complexity: O(1) Auxiliary Space: O(n), where n is the total number of elements. Edit: You can use hostile mobs as well but it’s a tad trickier. Using a comparator, run these commands when a player is found:1. Found as its dropped on the floor, the entity name is the one u. testfor @p[hasitem=!{location=slot. Subcommands are. If the testfor command finds the entity, the command is successful. /testfor @a[hasitem={item=netherite_sword}] Clears 2 apples for players that have four or more apples: /clear @a[hasitem={item=apple,quantity=4. . This feature of the pack makes it a lot easier to recognize the different Shulker Boxes that you have. ,quantity=1. Improve this answer. This command tests for entities, it can be used to activate conditional command blocks. 19, experimental features on This thread is archived New comments cannot be posted and votes cannot be cast. /effect bob123 [hasitem= {item=command_block}] slowness 10 10. Specifying a Werkzeug version range like Werkzeug>=2. . – 指定の条件に合致するエンティティ(プレイヤー、モブ、アイテムなど)をカウントする。 構文 testfor <victim: target> 引数 victim: target カウントする対象を指定する。1つ以上のプレイヤー名かターゲットセレクターをスペースで区切って指定する(@eを指定すると、プレイヤー以外のエンティティ. 3. weapon. Let’s look at an example that tests two String s for equality regardless of case. Expected Results: Game should detect maps normally. However, this. The commands would have to use testfor @p[hasitem={item=(armor),location=slot. If Y does not adopt the recurring item exception with respect to rebates and refunds, the. com is the number one paste tool since 2002. ,location=slot. Command. People. yes, there is. When I execute "/testfor @s [hasitem={item=air}] " in chat it responds by saying "no target matched selector" even though my inventory is completely empty. +1. 19. 13+. You can tag all item frames that have an item in them, then test if any don't have that tag: /scoreboard players tag @e [type=item_frame] add HasItem {Item: {}} /testfor @e [type=item_frame,tag=!HasItem] Share. hasitemを使う前に (ワールドを新しく作る場合. But you can find more about it in the Minecraft Wiki:. /execute @a ~ ~ ~ testforblock ~ ~-1 ~ minecraft:chest -1 {Items. Grade 3 English language arts tests (online and paper): June 15. hotbar,slot=0}] run say e. Change the second command to: /execute @a [hasitem= {location=slot. A LOFT exam is a test where the items are drawn from an item bank pool and presented on the exam in a way that each person sees a different set of items. 1 Answer. 我的世界全网最新最全指令合集 #我的世界 #mc #minecraft - 我的世界天才学苑于20221028发布在抖音,已经收获了2604个喜. /clear itself, which is the main issue, cannot specifically remove items without NBT data. craftItem. hotbar,slot=8,item=torch}] ~~~ setblock ~~~ light_block 10. Inside the loop, it checks if the current element i is equal to the. Improve this answer. 1-repeating command /testfor @ p[hasitem=[{data=1, item=feather, location=slot. SelectedItem:{id:"mi. return TRUE even when the array element is NULL)极简优化!RPG必会好理解!,boss显血指令教程,基岩版的真手持检测——hasitem参数指令教学,超详细T显教程,内含指令,又快又准的血量检测!实用简单!,最完美的检测伤害 不用盔甲 不用特殊值,【全站最简】教你做一个简单数据化,高端租赁服必备!Bedrock Command Expert. See the source (from documentation):. The tag information to be tested can be found in the wiki on player data. In addition, you can grant or restrict access to various manual test features by granting users or groups specific permissions for an object or project. Item analysis is especially valuable in improving items which will be used again in later tests, but it can also be used to eliminate ambiguous or. This could end up being an issue for future things I may want to do, and may affect others trying to use this. Attachments. ! Teachers will gain an awareness that certain assessment ap-Name the project BankTests and click Next. mainhand}] Then a comparator running out of that one that does the hit detection using an armor stand test Have a impulse summon command block where the comparator powers to. The testfor command comes up negative. This subreddit is dedicated to providing programmer support for the game development platform, GameMaker Studio. This checks if that player exists in the world, which is only the case if they're currently online on that server/LAN game or. :) You could try cloning it, breaking the clone and testing if the item entity now exists. There is currently no easy way that I was able to find to test for a player having an enchantment on an item though it can be done in Java edition. 30 only. ,长按触发指令,还原服务器物品触发,命令方块教程,免遍历多人检测背包!网易可用的新. Then a replaceitem keep command attempts to fill the player's mainhand with an item, and if it works, the player is assumed to have had the item in their hand. hotbar,slot=0, item=log}] more explanation on observed result no. To check if the shulker box contains. If unsuccessful, that player will have their score set to 0. Test Input. After, and only after, phase 1 is complete, we can begin retargeting duplicates to their questions. Attachments. 19. To do this, use the aqTestCase. Additional comment actions. In this Minecraft Tutorial or Minecraft command tutorial for Bedrock Edition of Minecraft I show how to use the hasitem component in minecraft edition! With. Bedrock 1. It is easy to implement in case an efficient and an inefficient estimator is available. Within the target selector @a [] you specify the starter coordinates with x=, y=, z=, and then the distance with dx=, dy=, dz=. Options. 1. This command can also be used to count entities. A combination of these two (see below code) would help. 461–4, economic performance with respect to $30,000 of the refund liability occurs on September 15, 1993. Type the command in the chat window. execute if entity @a[hasitem={item=. Here is the command I'm using to replace the item in the 8th slot: /replaceitem entity @ a slot. The close thing to what you are asking is /execute @e [tag=friendly_mob] ^ ^ ^ 1 @a [tag=friendly_player,r=3] ~ ~ ~ @e [tag=friendly_mob,r=4] weakness 1 255. This command teleports entities to surface within a specified area. Just be sure to add §r§f before the name in the commands. Here is the wiki on the subject. tga file into a format that can be published to the steam workshop. /camerashake. The ability to test for players or entires will run as a very essential trait in map making. • 2 yr. weapon. Make it send a redstone signal to another. To check the NBT-data of a shulker box (or any other block) at the coordinates -42 23 23, you can use this command: /data get block -42 23 23. Yeah, when using stuff like names, tags, scores, and hasitem, @p always targets the closest player that meets those set filters, instead of just the closest player. 4it("should render list of fruits in a specific order", async () => {. /give @s writeable_book 1 123. 20から使えるようになります。Hasitem currently has a bug with Data Values where it can't detect them. Clock commands: The following must be run on a clock in numerical order. Broken pencil, momentary distraction by sudden sound of a train running outside, anxiety regarding non-completion of home-work, mistake in giving the answer and knowing no way to change it are the factors which may affect the reliability of test score. Observed result. Teams. 5,873 21 21 silver badges 29 29 bronze badges. Learn how to set up and run automated tests with code examples of hasItem method from our library. This video is an in-depth breakdown of the "hasitem" filter. For example, a test would be considered “unbiased” if it predicted future academic and test performance equally well for all groups of students. 1 Test item: MERS-CoV nucleic acid detection [1]. but with slots, because all your items are inside a slot, and every item has id's and if the item is special then it has NBT tags, and if you want. testfor anyone with one of item, if that returns false, then. To get around this you can use the clear command. (For some reason item=air doesn’t work, I honestly think it should but meh) So you would use: execute as <target:Entity> if entity @s [hasitem= {item=<item:Name>,quantity=0,location=slot. note: testfor is mostly obsolete in. 1 2. a procedure, reaction, or reagent used to identify or characterize a substance or constituent. Our world designer recommended using the /testforblocks command to check the player's item frame matches with an item frame you've hidden in the world that contains the "correct answer" (item frame with bread). This filter is only available in the newest Minecraft Bedrock Beta as of now. Hold any item like DIRT on your main hand and do the "/replaceitem entity @p slot. There are six selector variables to choose from: @a - Target all players. You’ll see examples of test cases both in manual and. I have absolutely no idea why it's not working, and I need help. hasItems checks: consecutive passes over the examined Iterable yield at least one item that is equal to the corresponding item from the specified items. }] apple 2; Checks for players who have two sticks and two diamonds: /testfor @a[hasitem=[{item=diamond,quantity=2},{item=stick,quantity=2}]]. . Here they offer systems such as the hasitem Data Value temporary bypass aswell as other systems and command help like MBEs ('Block Entities'). No problem. NET 8, and then choose Create. For example the player will be called. So do: /clear @p minecraft:iron_ingot 0 1. Cette commande peut être utiliser dans un bloc de commande, le résultat peut ensuite être reçu via un [item=149]comparateur redstone[item] pour connaitre le résultat. Momentary fluctuations may raise or lower the reliability of the test scores. In todays video i show you how to use the 'HasItem' selector for use in Minecraft Bedrock edition / MCPE / SWITCH / X. Quiz Answers. i might be wrong, not sure if " " are needed testing for item and count, also not sure if format is right for taggingThe loop internals can then check the existence of a property on tweet_data. The -1 matches all data values and the 0 specifies the maximum number of items to clear (so none will be cleared). @r - Target a random player. closeTo - test floating point values are close to a given value. I used to code a lot in Minecraft back when /testfor was a thing, but now we have the execute command and I'm lost as f"k. Here are a few: Testing for throwable items, ie: snowball, egg, etc. Assignee: Unassigned Reporter: BayFunction Votes: 0 Vote for this issue Watchers: 0 Start watching this issue. I'm trying to test if a player has an item named &quot;sunny&quot;, and if they do to have it turn into a shulker box. 18. Reminder: Mathematics, science and social studies online tests posted on May 10. child. 20. Syntax:Replaceitem on the player that is going to be hit by an arrow with a piece of armor at 0 durability. 1. If you liked this video feel free to subscribe!Anti Cheat Video:[BE only] item: Selection by Player Data Argument(s) Selection criteria level‌ [JE only] l,lm‌ [BE only] experience level: gamemode‌ [JE only] m‌ [BE only] game mode:. Follow edited May 27, 2015 at 0:55. 1. getName ())) )); This worked perfectly fine when NameDto was a normal class. Based on 7 documents. So do: /clear @p minecraft:iron_ingot 0 1. TIP: Starting in. Dylan-o •. All source folders including Test Classes need to be in Eclipse Java Build Path. At this point, if a player has a "HasClearItem" score of 1+ but does not have the "HasItem" tag (meaning it does not appear in their Inventory list), then they are holding the item with their cursor. 1. 18. To assert that the list contains these values whatever the order but may also contain other values use contains () : . Quiz Answers. I discovered that when I tried to detect a netherite sword (renamed and unrenamed) with a data of 2 by using the /give command it wouldnt detect it,. When reading the Torah or praying, Jews who come across the name of God (transliterated into English as YHWH) will substitute the word Adonai. Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Command syntax: /testfor <target> Spreadplayers. Steps to Reproduce: Go to the creative menu, and give your self a map; Fill the map; Use /testfor @a [hasitem={item=map}] Observed Results: Game does not detect map. Así que me puse un /testfor comando:assertThat(Arrays. greaterThan, greaterThanOrEqualTo, lessThan, lessThanOrEqualToMinecraft Bedrock Edition has item command to allow us to make more creative command block creations. That is, it makes sure that the collections contains at least these items, in any order. If you use scripts, you can specify which parts of the code match a test case directly from the code. Specifically, instead of using junit ‘s numerous assert methods, we only use the API’s single assertThat statement with appropriate matchers. All other content areas’ paper scorable documents returned on time: June 20. Making fair and systematic evaluations of others' performance can be a challenging task. The second method parameter is a matcher for Biscuit objects, here a matcher that checks one object is equal to another using the Python == operator. session. r/MinecraftCommands • AGE OF MONUMET - The cut scene at the end of my map, there is story telling in chat, but it is in Czech so you wont understand, but you can still enjoy it :D It was my first cut scene, so i know it isn perfect, bit iam pretty happy with it :]Then you can use that (data=20) in the hasitem section. Then you can put an item with a data value of, let's say 10 in the 9th slot of your hotbar, then detect this using the hasitem filter and tag all the arrows in a radius of 2. Find if an element exists in the list using a loop . Then run the rest of the commands at the exploding arrows. For example, suppose at time one, a test of mathHow much time you should allot for your exam also depends on the types of questions on it. testfor <player> {OnGround:1b} Tests for specified player on the ground, then make a comparator to a NOT gate (Block with a redstone torch on it) Share. 13. ; Review items with workflow management to improve content quality. In this video I will show you how to check for items in a player's inventory in minecraft bedrock edition!If you liked this video, please be sure to hit the. If you want to test important bits of the list. 인자들은 대소문자를 구분하며, 존재하지 않는 인자 값은 경고 출력 없이 무시된다. mainhainhand, item=diamond_sword, quantity=0}] ~~~ kill @e [name=cyclone] You could add the minecraft:shulker_bullet particle to the "cyclone". Utilizando un comparador, ejecute estos comandos cuando se encuentre un jugador: /clear @a[score_hasItem_min=1] minecraft:diamond_sword 0 /give. Connect and share knowledge within a single location that is structured and easy to search. Premium Powerups . Remember how you can specify a maximum item count of items to remove? For example. Regular command chain, no conditionals and no tick delays: /scoreboard players add @e [type=item] item 1 /tag @a remove Test /tag @a [hasitem= {item=diamond_pickaxe. There are a number of situations where matchers are invaluable, such as UI validation, or data filtering, but it is in the area of writing flexible tests that matchers are most commonly used. /testfor @a[hasitem={<item>, data=<data>}] I just tested this and found an issue. Jan 3, 2016. RUA Testfor @a[tag=lightning,hasitem={item=stick,location=slot. 2. I play on the latest version of Bedrock and cannot find a way to test if a player has an item with a custom name, e. 1. Detect items in specific slots in bedrock edition. Sorted by: 2. This allows the player to target entities based on the items that have in their inventory or. I have tried everything with /hasitem and it hasn't worked. 50, the /execute command was given a syntax overhaul. Yea! You could use [hasitem] to check if they have enough diamonds. So, assertThat (c, hasItems ("one", "two")); would also pass, with the extra item being ignored. Impossible to do, hasitem has no filter for name, and that only works for dropped items. For example, /scoreboard can assign a label: /scoreboard players tag @a[tag=HasItem] remove HasItem /scoreboard players tag @a[tag=!HasItem] add HasItem {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Fire Wand"}}}]}/scoreboard objectives add hasItem stat. After, and only after, phase 1 is complete, we can begin retargeting duplicates to their questions. Follow answered Nov 20, 2013 at 18:23. #1. Cause players to run a /testforblock to find the chest. Because in CTT the clinical cutoffs are derived from the sum-score (X) distribution, which depends on both the item characteristics and the latent-attribute (θ) distribution, the authors first obtained the population-level X distributions given the IRT item and person parameters and then they determined the JT cutoffs (a),. craftItem. head}]] but it said no target matched the selector. a comparison without using “like”. When using /testfor @a [hasitem=data etc. Begin and aqTestCase. So this command can determine if a pla. . This is done by using the dataTag portion of the testfor command. 3. I would urge you, do not press on for hasitem name functionality without simultaneously pressing on for an item name slot in /give. For named items No but for items in general you can use the hasitem filter an example is testfor @p [hasitem= {item=netherite_sword,location=slot. 1. Phase 2: Duplicate Retargeting— status-completed. • 4 mo. For example, /scoreboard can assign a label: /scoreboard players tag @a[tag=HasItem] remove HasItem /scoreboard players tag @a[tag=!HasItem] add HasItem {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Fire Wand"}}}]} /scoreboard objectives add hasItem stat. Any suggestions?If I do: /testfor @p[x=,y=,z=,r=] It says: The entity UUID is in an invalid format. hasProperty - checks if a Java Bean has a certain property can also check the value of this property. For example custom sword renamed to something could give you strength or a full set of armour piece could give you resistence. Le mode OP est nécessaire pour utiliser cette commande. This allows the player to target entities based on the items that have in their inventory or are we. . Attachments. 3. (For some reason item=air doesn’t work, I honestly think it should but meh) So you would use: execute as <target:Entity> if entity @s [hasitem= {item=<item:Name>,quantity=0,location=slot. a comparison without using “like”. 5. These objects are stored in the work tracking data store as specific types of. This filter is only available in the newest Minecraft Bedrock Beta as of now. Test item has the meaning given to it in the Authority Test Strategy; Sample 1. The spruce planks has a date value of 1 and i do not know how many you want to detect but if you just want detect 1 or more do: /testfor @a [hasitem= [ {item=planks,data=1}]] you use the extra [] if you want to have multiple filters. The correct syntax for score selectors is /testfor (player) [scores= {objective=number}]. Much like the batter who is thrown off balance by a tricky pitch, a student may be misled by a tricky question on a multiple-choice test, regardless of whether the item writer intended to “pitch a curveball. The B-21 Raider has taken its first flight, moving the. array_key_exists() is SLOW compared to isset(). Improve this question. legs: any number (0 in hasitem. 服务器检测手持物品并执行指令!. I just don't understand why people say that testfor doesn't exist / is an old command? It still exist for me in 1. weapon. Once the cheat has been entered, the testfor command will check for players nearby. assertThat(actual, hasItem(Matchers. /effect @a[tag=HasItem] minecraft. it will do the same as typing /testfor @e {SelectedItem:{id:"<item>"}} and then putting a comparator to the command block with the command and then running the command which you wanna run. 18. Improve this. What I want to do: I want to execute if an item is on the ground. Both in NBT and in JSON, there's only ever one piece of text, a colon and a second piece of text, never three. The short answer is that Hashem means “The Name” in Hebrew. offhand: any number (0 in hasitem selector) slot. ; Support validity with storage of extensive metadata, including custom. If you could successfully test for its name, I suggest adding a §r§f before the trident name so players have trouble replicating it. In this video i made a right click detection system for players and other command block creations or for your worlds and servers. If you named the item in an anvil, then use this command:“hasitem”を使用する場合 ”hasitem”はその名の通り「アイテムを持っている」ことを指定するセレクター条件。 例1. 10-15 minutes per essay question. I discovered that when I tried to detect a netherite sword (renamed and unrenamed) with a data of 2 by using the /give command it wouldnt detect it,. Item analysis is a process which examines student responses to individual test items (questions) in order to assess the quality of those items and of the test as a whole. You can use /clear<player> netherite_sword -1 0. Below are some examples, check the link above for more information. weapon. Breach forms and late-return paper tests: June 24. 21 BETA. Attachments. In the Execution Plan editor of your project, select or clear the Test Case check box of your test items. . This next command will basically test to see if the above is not true, as in, the player clicks on the item. You can direct different effects to players or entities that meet specific criteria such as items in their inventories. zip archive containing . It operates by using XP Levels as your currency, but I believe it's possible to now use physical items as a currency so I just wanna tweak these commands to make it work with the new "hasitem" command they added to the beta recently :) Shop Command: • execute @p ~ ~ ~ testfor @s (lm=5) • xp -5l @p. The Hausman test has several attractive features. 2. It requires the use of the testfor command. 개요 [편집] 대상 선택 인자는 자세한 조건 하에서 개체를 선택하고자 할 때 이용할 수 있다. Using Minecraft 1. ago. If you could include the shulker box having a torch named &quot;sunny&quot; thatUse the selector argument “hasitem” an example of this is shown below: RUAA0: execute if entity @a [hasitem= {item=fishing_rod,location=slot. 目标选择器(Target Selector)可在无需指定确切的玩家名称或UUID的情况下在命令中选择任意玩家与实体。目标选择器变量可以选择一个或多个实体,目标选择器参数可以根据特定条件筛选目标。 请注意,Java版和基岩版的目标选择器有较大的区别,部分语法仅适用于两者之一。 目标选择器变量用于. This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Minecraft Sandbox game Open world Action-adventure game Gaming comments sorted by Best Top. if you want to detect something like hasitem i would recommend only to use the command like effect or so and use at the selector the hasitem component things you can do with testfor: -radar /testfor @ a [r=(your range)] then you need an comporator and you need to put redstone lamps at the resdtone track. a comparison using the word “as”. testfor <victim: target> victim: target: CommandSelector<Actor> Specifies the entities to test. hello大家好,这里是磁爆,今天来教一些小伙伴记分板选择器参数的格式不要问我为什么没有图片,由于找不到合适的图2333333首先,计分板选择器参数是scores,它的格式是:scores={记分项=分数},这里要注意一. Such as . Action. End methods. Basic Concepts in Item and Test Analysis. Procedure. Whilst matching, each traversal of the examined Iterable will stop as soon as a matching item is found. You can use nbt in your target selector in 1. . hamcrest. mainhand}] positioned ^ ^ ^ 6 if entity @e[r=5. @p - Target the nearest player. hasItems checks: consecutive passes over the examined Iterable yield at least one item that is equal to the corresponding item from the specified items. /execute @ a [hasitem= {item=dirt,location=slot. testfor <victim: target> victim: target: CommandSelector<Actor> Specifies the entities to test. ago. Additional comment actions. Must be a player name or a target selector. the new "hasitem" filter for target selector of entities. Follow. 更多实用攻略教学,爆笑沙雕集锦,你所不知道的游戏知识,热门游戏视频7*24小时持续更新,尽在哔哩哔哩bilibili 视频播放量 42165、弹幕量 4、点赞数 986、投硬币枚数 161、收藏人数 3658、转发人数 10, 视频作者 minecraft殇白, 作者简介 分享一些有趣的指令~,相关视频:基岩版的真手持检测——hasitem. {Inventory:[{id:minecraft:item,Count:1b}]} /clear @a[tag=!hasItem] minecraft:item 1 /scoreboard players tag @a[tag=hasItem] remove hasItem. Retailers began pulling back on opening on Thanksgiving or. 5. When the testfor condition is met, the comparator will output a signal (out of the end facing away from the block). . I know that you can test for an empty chest using: execute if block ~ ~ ~ chest {Items: []} I need something similar for a placed shulker box. You can direct different effects to players or entities that meet specific criteria such as items in their inventories. subcommands) for the /execute command. Once you take the last item out of the shulker box, the entire Items tag just disappears. Registered. 甘蔗有吧!. Assume the refund is deductible (or allowable as an adjustment to gross receipts or cost of goods sold) when incurred. 2 Answers. mainhand}] this will test if the player is holding a netherite sword in their mainhand there is also quantity,slot,and data. Jul 25, 2016 at 19:23. This will print “e” in the chat if a player has the item of a fishing rod in the first slot of their hot bar. Execute at that player and use the hasitem filter to testfor if their armor has broken (aka testfor air) and then run a command off thatany number (0 in hasitem selector) mobs (including armor stands), and players only (though not all mobs will show or make use of the items) slot. If the command is successful, that player will have their "AboveChest" score set to 1. weapon. This will make it so torches in your last hotbar slot will light up the area around you. If you have any issues i'll probably not respond any time in the next 10-12 hours. 21 | Minecraft PE / Bedrock tutorial0:00 @p[hasitem={item=*}]0:20 @p[hasitem={item=. Minecraft Bedrock Edition Kill/Death Counter. This targets a specific position. This could be made by simply letting players to type a quantitiy of 0 items in the /replaceitem command, like how it functions in the /clear command. 1. The test prompt (or question) is known as the “stem” for which you choose one or more of the answer options. ago. Use the hasItem method in your next junit project with LambdaTest Automation Testing Advisor. chest}] on repeating always. 1. Admittedly though, this is a lot simpler. Choose either the recommended target framework or . Use a behavior pack (best, most reliable way to do this), adds 1 to a score detecting right clicks, if score is equal to 1. Mojang added support for named mobs in /summon, so I believe that eventually they'll make one for /give too. Now, place a conditional chain command block facing away from the repeating. @p - Target the nearest player. This common Python coding style assumes the. Pastebin. Now the arrows near the player with the upgrade tag will be the ones that explode but only if they're holding. weapon. So for example, i would make a repeating command block which would test for players in a radius around an armor stand that was placed at coordinates 100 100 100 and it would look like this:yes, /testfor is now a part of the /execute command. Armor stand, using hasitem and if the invisible armor stand in front of the player has an item in their hand. It automatically generates a . /testfor equivalent. The test passes since the. testforblock [] Tests whether a block is in a given location /testforblock <position: x y z> <tileName: string> [dataValue: int] Checks whether the given position has the given block. We had a similar issue when using containsInAnyOrder but couldn't get it to work. There are some workarounds for specific use cases: Using an NBT editor to modify. In this case you are searching in Inventory for Slot information. 13. }] apple 2; Checks for players who have two sticks and two diamonds: /testfor @a[hasitem=[{item=diamond,quantity=2},{item=stick,quantity=2}]] Checks for players who doesn't have a stick: hasitem is a new filter with 5 of different thing hasitem={slot=<slot number, use the location filter with this one} hasitem={item=<item name not custom>} hasitem={data=<data of the item>} hasitem={location=slot. In this example, the subject of the assertion is the object theBiscuit, which is the first method parameter. Simply place another command block or a redstone circuit there and it will do what you want when you want.